Gallery & Studio
32 Lisgar Street, Unit 4 & 5
Toronto, ON M6J 0C7

Vector Festival 2026

Who Cares for the Cyborg?

July 9 – 19, 2026

Presented by InterAccess, this year's festival digs into the guts, the gunk, and the gears of the mechanical bodies that make up our technologies. 

The 14th edition of Vector Festival will search for parallels between computer and human bodies, looking at how we overheat and sweat, bleed coolant, and are circuited through our veins. In an era of thinner phones and hidden wires, the physical footprint of our technology is obscured, erasing the reminder for maintenance and care. How does this impact those with insulin pumps at their hips or prosthetic arms that require batteries? Can we push back against the techno-optomist desire to create posthuman bodies by seeking to understand the machines already in our homes?

The festival includes a flagship exhibition curated by Ciar O'Mahony, a showcase of game art developed by the 5th cohort of gamemakers-in-residence curated by Bracy Appeikumoh, an augmented reality multi-site exhibition co-presented with SariSari Xchange, and more.

We invite submissions of artwork to the festival’s 2026 programming, outlined below.

The festival runs July 9 – 19, 2026, with most exhibitions and site activations running through July 9 – August 8, 2026.

There is no limit on the number of submissions per program or overall.

Vector Festival does not charge submission fees or provide production expenses. All artists selected for participation will receive fees in accordance with CARFAC and IMAA fee schedules, as well as support to apply for external funding.

Selection Process

Proposals will be selected by InterAccess’s Programming Committee or program curator based on alignment with InterAccess's Programming Policy, organizational mandate, feasibility, and festival theme. 

InterAccess is committed to equity and strongly encourages applications from equity-deserving communities, including artists who are Black, Indigenous, People of Colour, LGBTQ-identified, Gender Diverse, Two-Spirit, and Persons with Disabilities. 

Reach out to art@interaccess.org with any questions. 

Info Session & Office Hours

For insight into the application process, please join us for an information session or office hours.

Information Session

- March 4, 2026, 4:30 – 5:30PM ET

Held online over Zoom
Registration required here

Office hours

Office hours are a space to ask questions about the festival and the application process with InterAccess's Programming Manager.

- March 12, 2026, 4 – 6PM ET
- March 21, 2026, 12 – 2PM ET

Held online over Discord
Registration recommended here, drop-in available
Invite link provided upon registration

About Vector Festival

Vector Festival is an experimental media arts festival dedicated to showcasing digital games and creative media practices. Presenting works across a dynamic range of exhibitions, screenings, performances, lectures, and workshops, Vector acts as a critical bridge between emergent digital platforms and new media art practice. The festival is proud to be a participatory and community-oriented initiative organized by InterAccess in Toronto, Ontario.

The festival was founded in 2013 as the “Vector Game Art & New Media Festival” by an independent group of artists and curators: Skot Deeming, Clint Enns, kris kim, and Katie Micak, who were later joined by Diana Poulsen and Martin Zeilinger.

About InterAccess

InterAccess is an artist-run new media gallery, education facility, studio, and festival, dedicated to new media and emerging practices in art and technology. Annually, Interaccess executes multiple exhibitions, a full curriculum of skill-building and critical theory workshops, and a broad range of discursive events that explore the impact of technology on the social, political and cultural aspects of contemporary life.

Header image of work by Nara Wrigglesworth for 404_not_found, Vector Festival 2025 flagship exhibition, curated by Dallas Fellini.